As many viewers may have noticed, many upcoming Nintendo games hold a core focus on multiplayer experiences. These include the upcoming Super Mario Party, Pokemon: Let’s Go, Pikachu! and Let’s Go, Eevee!, and Super Smash Bros. Now that we’re into the second year of Nintendo Switch, does the emphasis on single-player games mean Nintendo is no longer dedicated to releasing core, single-player experiences like we saw with Breath of the Wild and Super Mario Odyssey?

IGN recently held an interview with Nintendo of America President Reggie Fils-Aime to discuss the current development approach for Nintendo, and what this means for future software titles. Luckily, the emphasis on multiplayer experiences is not indicative of a focal shift from Nintendo, but rather, a part of the console’s core differentiating component from the start. As indicated from Reggie Fils-Aime:

“A core proposition with Nintendo Switch is the ability to be playing a game and having an experience, seeing someone looking over at what you’re doing, and the ability to just pop out a controller, hand it to someone, and to jump into a multiplayer experience really is a key part of the proposition. [Multiplayer experiences are] not exclusive, so we will still have these wonderful single-player experiences like Legend of Zelda: Breath of the Wild.

“The ability to have a multiplayer experiences was a key part of the thinking for Nintendo Switch.”

So not to fear dear readers, it sounds like Nintendo will still be providing gamers with plenty of great single-player games. Until Metroid Prime 4 comes out though, I don’t think I’ll have a problem sharing my other Joy-Con with a buddy.

What do you think of Reggie’s discussion? Did you have any concerns Nintendo was moving away from core single-player experiences? Let us know your thoughts in the comments below!

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